Before Hue Filter Effect
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| hue level 2 |
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| hue level 6 |
Create new Android Project
Project Name: PlayingwithBitmaps
Build Target: Android 2.3.3 //or greater than that
Application Name: PlayingwithBitmaps
Package Name: com.hamad.playingwithbitmaps
Create Activity: Main
Min SDK: 10 // or greater than that
- One image view to display the image.
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:background="#000000"
android:id="@+id/rlMain" >
<ImageView
android:id="@+id/imViewAndroid"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_centerInParent="true"
android:src="@drawable/car" />
</RelativeLayout>
2. code of main activity:
package com.shaikhhamadali.blogspot.playingwithbitmaps;
import android.os.Bundle;
import android.app.Activity;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Color;
import android.widget.ImageView;
public class Main extends Activity {
ImageView imViewAndroid;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
imViewAndroid = (ImageView) findViewById(R.id.imViewAndroid);
imViewAndroid.setImageBitmap(applyHueFilterEffect(BitmapFactory.decodeResource(getResources(), R.drawable.beautiful),3));
}
public Bitmap applyHueFilterEffect(Bitmap source, int level) {
// get original image size
int width = source.getWidth();
int height = source.getHeight();
int[] pixels = new int[width * height];
float[] HSV = new float[3];
// get pixel array from source image
source.getPixels(pixels, 0, width, 0, 0, width, height);
int index = 0;
// iteration through pixels
for(int y = 0; y < height; ++y) {
for(int x = 0; x < width; ++x) {
// get current index in 2D-matrix
index = y * width + x;
// convert to HSV
Color.colorToHSV(pixels[index], HSV);
// increase Saturation level
HSV[0] *= level;
HSV[0] = (float) Math.max(0.0, Math.min(HSV[0], 360.0));
// take color back
pixels[index] |= Color.HSVToColor(HSV);
}
}
// output bitmap
Bitmap bmOut = Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888);
bmOut.setPixels(pixels, 0, width, 0, 0, width, height);
return bmOut;
}
}
3. note that:
- For better understanding i will post an other one on saturation filter soon.
- you can also refer this link for better understanding HueFilter.
- With the help of this,applyHueFilterEffect() method you can apply Hue Filter Effect on image on click,on action_down etc.
4. conclusion:
- Some deep information about Hue Filter effect .
- Know how to apply Hue Filter effect on image bitmap from drawables.
5. About the post:
- The code seems to explain itself due to comments, and is very easy to understand.
- Don’t mind to write a comment whatever you like to ask, to know,to suggest or recommend.
- Hope you enjoy it!
6. Source Code:
you can download the source code here
Cheers,
you can download the source code here
Hamad Ali Shaikh



